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info [at] nonfiction.design
55 Grace Street, San Francisco, California

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We create schools for neurodiversity and lifelong learning.

Aligning education with the future of work in Singapore and Japan.

Client:
Movida

The Movida School breaks convention and welcomes people of all ages to learn, play, connect, and build a future without limits. The school combines sustainable practices, emotional intelligence development, exposure to entrepreneurship, and a healthy dose of absurdity.

Deconstructing lifelong learning using three visual themes:

Playful Maturity: the perfect balance of kid-friendly and adult-appropriate.

New Nature: what is natural, what is artificial, and what lives somewhere between the two?

Scien-Terrific: we like nerdy things, they encourage children to be inquisitive and question everything.

What if school acted like a living organism?


Let's use color theory at the service of a healthy learning environment. Let's create harmony and quiet with resting colors, translucency and softness. Let's create beautiful mayhem with vibrant hues, boldness and optical illusions!

The Hearth is a common gathering place to eat, share and commune. It creates community and fosters empathy through daily ritual. Students can explore biology, food science, chemistry, and build a healthy foundation for life skills.

Teams of students can collaborate on ideas in the coworking space. Their projects are a result of the various Movida learning experiences. These may focus on food science, recycling, energy, programming (or hacking), economics, and many other areas of interest.

Unstructured play as a way of expressing oneself, trying new things, alleviating societal fears and growing your EQ.

Creating a moment of absurdity lets young minds explore creativity, question their perception, and develop cognitive abilities. This type of experience breaks down the manufactured construct of traditional thinking.

The modular architectural system adapts to land availability, retrofitting constraints and number of students. Much like a living cell, the different activity areas morph parametrically to create a coherent ecosystem.

Movida's architecture looks as if it was designed by children. A monstrous idea that opens the imagination to endless possibilities for creativity, personal fulfillment, collaboration and fun.

Students recycle waste to create beautiful materials for projects and consumer sales that in turn fund Movida. In the process, they develop valuable knowledge of energy, chemistry, and environmental science. This creates well rounded people with a keen sense of responsibility and the skills to take action.

No more curriculums! Active experiments give the opportunity to students who learn differently to never get stuck, inspire others, and welcome neurodiversity.

BYOF! Build Your Own Furniture using Movida's online system, which also teaches you how to source and fabricate the pieces. Teaching students to be accountable to the sustainability decisions they make from an early age exposes them to healthy consumption habits.

The Movida School breaks convention and welcomes people of all ages to learn, play, connect, and build a future without limits. The school combines sustainable practices, emotional intelligence development, exposure to entrepreneurship, and a healthy dose of absurdity.

Deconstructing lifelong learning using three visual themes:

Playful Maturity: the perfect balance of kid-friendly and adult-appropriate.

New Nature: what is natural, what is artificial, and what lives somewhere between the two?

Scien-Terrific: we like nerdy things, they encourage children to be inquisitive and question everything.

What if school acted like a living organism?


Let's use color theory at the service of a healthy learning environment. Let's create harmony and quiet with resting colors, translucency and softness. Let's create beautiful mayhem with vibrant hues, boldness and optical illusions!

The Hearth is a common gathering place to eat, share and commune. It creates community and fosters empathy through daily ritual. Students can explore biology, food science, chemistry, and build a healthy foundation for life skills.

Teams of students can collaborate on ideas in the coworking space. Their projects are a result of the various Movida learning experiences. These may focus on food science, recycling, energy, programming (or hacking), economics, and many other areas of interest.

Unstructured play as a way of expressing oneself, trying new things, alleviating societal fears and growing your EQ.

Creating a moment of absurdity lets young minds explore creativity, question their perception, and develop cognitive abilities. This type of experience breaks down the manufactured construct of traditional thinking.

The modular architectural system adapts to land availability, retrofitting constraints and number of students. Much like a living cell, the different activity areas morph parametrically to create a coherent ecosystem.

Movida's architecture looks as if it was designed by children. A monstrous idea that opens the imagination to endless possibilities for creativity, personal fulfillment, collaboration and fun.

Students recycle waste to create beautiful materials for projects and consumer sales that in turn fund Movida. In the process, they develop valuable knowledge of energy, chemistry, and environmental science. This creates well rounded people with a keen sense of responsibility and the skills to take action.

No more curriculums! Active experiments give the opportunity to students who learn differently to never get stuck, inspire others, and welcome neurodiversity.

BYOF! Build Your Own Furniture using Movida's online system, which also teaches you how to source and fabricate the pieces. Teaching students to be accountable to the sustainability decisions they make from an early age exposes them to healthy consumption habits.

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Designing For the Planet

Why are we talking about "sustainability" when we should be advocating for "regeneration".

Future of Humans

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Thriving Humans

Let's discuss the tools and philosophies that help us design for thriving humans.

Design for Disability

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Design for Humanity

Designing for longevity, health, wellness, comfort, and equality to server humanity.

Air, Water and Food

What are the necessary ingredients to sustain the ever-growing population on planet Earth?

Design for Impact

The power of design can positively impact humans and the environment.

What We Do at Nonfiction

We merge science, technology, business, art, and design to create a better future.

The Future of Food

Revolutionary food tech has shaped our society and can save communities in extreme environments.

Hydroponics

Hydroponics can grow delicious food, save water, topsoil and space – and even remove toxins.

Material Libraries

Our in-house Material ConneXion library gives us first hand experience with material properties.

Material Storytelling

At Nonfiction, we use materials to tell creative and engaging product stories.

How Design Can Help

We think about design, business, market adoption and more to create market-leading products.

Ergonomic Design

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Color on the Moon

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The Right Questions

Six questions that guide our decision making and lead to innovative solutions.

Fast, Cheap & High Quality

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Future of Business Class

Transforming business class so it is more aligned with how people do business today.

Productive Leadership

What attitudes and behaviors make up a productive leader?

Hyperproductivity

The hyperproductive attitudes, behaviors, and habits we use at Nonfiction for life balance.

The Future of Space

Human flourishing and the outer space are intimately connected and we're gonna look at how.

Non-Toxicity & Sustainability

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Advocating for Sustainable Brands

Design and sustainability go hand in hand, and must be integrated into every aspect of a product.

Finishes

Finishes impact how people experience products, from brand connection to emotional reaction.

Seduction & Sustainability of Finishes

At Nonfiction, we select product finishes that connect to users emotionally and are sustainable.

Materials

Considering materials, use and human experience when designing products for manufacturing.

The Sustainability of Materials

Phnam and Mardis Bagley share creative behavior changes we can adopt to mitigate harm to the planet.

Color

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Culture & Psychology of Color

See the fascinating ways that color can elicit emotions, and how we use color to express ourselves.

The Science of Color

We explore the science of color, its interpretation and more to create brand stories.

Logic, Experience, Intuition

We use Logic, Experience and Intuition to make leaps in innovation quickly and in unexpected ways.

Conceptual Design

Conceptual design is where world changing ideas start. Take a peek into our methodologies.

Transformational Technologies

Transformational technologies are the future of human flourishing.

Evolution vs. Revolution

Is your product an evolution of an existing design, or a complete industry revolution?

Design for Manufacturing

Understanding Design for Manufacturing is key to maintaining design intent in mass production.

Who do We Design for?

It is the designer's imperative to understand the needs of users and other stakeholders.

Natural Design

So many devices today are not inline with the human experience.

The future of Work

Did you know that 65% of the jobs kids of today will have in the future...

The Future of Education

What do successful children of tomorrow need today?

Sustainability: Beware of fake eco-friendly products!

Design for disassembly, monstrous hybrids, innovative new materials, and faux environmental products

Agile Hardware

Agile vs. Waterfall. The many advantages in turning industrial design into an agile methodology.

The Cost Of Design

Good hardware design requires experienced professionals to manage the true costs.

The Future of Airlines: Pleasure in flight

Tired of being treated like cattle? We are. What if we celebrated the journey?

The Future of Airlines: Hygiene in a post-COVID world

Flying in a post-COVID world considers hygiene, HCI, hospitality and efficiency.